Though rolling with Yosuke, Teddy and Naoto is a very effective combination (Yosuke and Teddy can establish all 3 buffs on the team, then Naoto can just daisy-chain Heat Risers to keep everyone topped up for the entire fight, with maybe 1 re cast of the buffs by those two every 9 or so turns - perhaps longer if Rise keeps "raising the team's attack"). You're better off spending time going to the hotsprings with Rise, as when she pitches in to the All out Attack, it starts doing 2-3x the original damage from my experience (and I only went with her 3-4 times) - a much more worthwhile investment than having a team you don't like. Yup, as states, they are not very strong at all.
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